Enemies in your path explode, chaining fiery damage to other enemies. NEW Suncharge: Press (R1/RB) during Hammer of Sol to hurl yourself forward. Unfortunately, the lower skill curve also removes some of the cool synergy with older perks that restored health and granted overshields for flame kills. Of course, Bungie may have scaled down the extent to which the Hammer of Sol may be abused, so it remains to be seen how potent Forgemaster is. In fact, it appears to be a buff, as it no longer requires the Sunbreaker to have high health to take advantage of the benefits. It’s safe to say this perk effectively replaces High Noon, with a very similar description as our leading evidence. NEW Forgemaster: Throw more hammers, and hammers cause bigger explosions. Titans only have one glide/lift profile, and the Sunbreaker is no different. In fact, the only change is to the name of the Sunbreaker’s unique grenade: “Match” grenades have been appropriately renamed “ Thermite” grenades, which is probably a better name choice on the whole. Much like the Nightstalker, the Sunbreaker’s grenades haven’t changed a bit. As always, you’ll hear what we have to think about each talent and how it compares to the initial set that was shown at E3. The Solar Titan is largely unchanged, with a few perks shuffled around and a few descriptions altered for clarity, but there are still some notable differences we’ll outline for you. ![]() ![]() Published on: 18:13 Our discussion of the subclass redesigns continues with the Sunbreaker.
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